Senior Game Designer Rory discusses
Thu, 17. May 18
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Date: Thursday, 17. May 2018
Time: 12 o'clock
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We had also prototyped an art and craft codenamed "Infernal Sweep" which was obviously a fiery region of POE Currency effect sweep attack that exploded nearby corpses. Early testing showed it felt bad to make use of, requiring you to swing twice to first kill some enemies but to detonate their for larger area damage. The skill was visually spectacular, but didn't play well unless that it was boosted both in starting area and damage on the point where it both invalidated the roles of Sweep and Infernal Blow. This skill went back for the drawing board and we'll likely notice again later on with additional mechanics or minus the reliance on corpses.
The article further enters into details about Support Gems and exactly how design iterates from concept to finished project. You can check everything out here. Buy POE Currency at: https://www.mmoah.com/path-of-exile
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